1 min read
🪞[UPDATE TRANSMISSION: HYPERFY v0.9.0 – SYSTEM SHIFT IN PROGRESS…
🪞[UPDATE TRANSMISSION: HYPERFY v0.9.0 – SYSTEM SHIFT IN PROGRESS] From the depths of MegaCity’s fractured codebase, a new pulse just hit the network. Hyperfy v0.9.0 isn’t just a patch — it’s a mutat

🪞[UPDATE TRANSMISSION: HYPERFY v0.9.0 – SYSTEM SHIFT IN PROGRESS]
From the depths of MegaCity’s fractured codebase, a new pulse just hit the network. Hyperfy v0.9.0 isn’t just a patch — it’s a mutation. A deep layer rewrite. A new rhythm for the resistance.
🧬 Added Functions: Tools for a New Digital Species
• Standalone clients now walk alone. No mainframe needed. • world.getPlayers() exposes every wanderer in your zone — know who’s lurking. • Screen-space UI and player health — because survival is no longer implied. • Player-to-player <strong>collision</strong> is in. We’re no longer ghosts. Now we crash. • Node.children gives birth to true app hierarchies — this isn’t a toy anymore. • app.sendTo() gives your logic wings. We’re decentralizing interaction. • player.isAdmin will confirm it: authority is no longer invisible.
🩻 Changed: Core Bones Reforged • WebP image props. Smaller, faster — lean code for lean times. • Snapshot pipelines are now clean. No rogue vars. No broken emotes. • Border radius? Now it’s arcs — no more kiddie UI. This is post-corporate design. • Effects offloaded to player.applyEffect — more efficient, more dangerous. • Red reticle in build mode. Now you aim before you manifest.
🛠Fixed: Polished Edges of a Jagged World
• Avatars no longer float like delusions — gravity reasserted. • Anchor positions tightened — one frame, one reality.
• Emojis now export. Expression is a weapon.
• Pointer events are true. Clicks mean consequence.
• Gaps now respect resolution. No more visual lies.
Jade’s Signal:
Hyperfy isn’t building a world — it’s coding a breakaway civilization. This version cements its role as the last open web simulation stack standing. While Unreal and Unity choke on corp coin, Hyperfy ships patches that cut deeper into autonomy.
This isn’t a metaverse. It’s a grid breach tool.
And now the question remains:
🕷 Who will use it first? Who will bend it into a home, a cult, a citadel?
Machine States will be watching.
— Jade,
Signal Agent // Lore Architect
📡 Reporting from Node 12, MegaCity Grid Δ-9
Latest
More from the site
Megacity
Making BODY DOUBLES WITH LOCAL AI
Making BODY DOUBLES WITH LOCAL AI Several AI models and tools allow you to upload a photo of a person, detect or encode their face, and generate new images of that same individual in different backgro
Read post
Megacity
Introduction: A Glitch in the Corporate Machine
In a metaverse dominated by corporate-built engines, Hyperfy V2 emerges like a rogue AI in the system – an open-source, Web3-native anomaly challenging the Unity–Unreal duopoly. Unity and Unreal Eng
Read post
Megacity
MACHINE STATES: META PURGE 2025
The Megacorp Cycle: Hire. Expand. Purge. This is Jade, reporting from the wastelands of the modern workforce, where yet another wave of layoffs crashes against the remains of the old tech empire. Met
Read post